At Gamescom a few years back Square Enix had the largest slate of games being revealed, demo’d, presented and PR’d in their recent history. With many of the dev teams attending, and willing to participate, we suggested this was an opportunity to feature all the games across the three consumer days of Gamescom.
The goal was to film revealing content about every title throughout each day, presented by Square Enix’s event host (who was German) and edit a tightly scripted show as it happened to then stream out in the evening once the show had closed. In both English and German!
LIVE FILMING / EDIT / MOTION GRAPHICS / EVENT DIRECTION / LOCALISATION